Surface 썸네일형 리스트형 Wireframe rendering with hidden line removal Source: 1. Advanced graphics programming using OpenGL (Morgan Kaufmann) 2. OpenGL porgramming guide (Addison-Wesley Professional) We assume that triangle mesh is rendered and then, we can draw the corresponding wireframe objects with their hidden lines removed as follows. 1. Disable writing to the color buffer with glColorMask. 2. Set the depth function to GL_LEQUAL. 3. Enable depth testing with.. 더보기 [Surface] T-splines and T-NURCCs by Thomas W. Sederberg, Jianmin Zheng, Almaz Bakenov and Ahmad Nasri 더보기 이전 1 다음